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Eliza prints out in the shell and returns a tuple with: the input string, context information, extra words from the pattern matching and the answer from Eliza.
What for ?? A normal Eliza implementation has no idea what you are talking about, it does no provide or save the context of the conversation, so my implementation has a little twist, you can provide some additional info to each question-answer list, meant to be used by an AI implementation, so like above when stating your name, Eliza answers with {name,player} and the player name, so your AI could register that Eliza just got the player's name or whatever the player tells Eliza, like dislikes, likes, emotions, hobbies or whatever, your AI could then save the data to a database or you could also load a different Bot context file to chat more specifically on a topic. I will incorporate this in my AI modules in the future and in the meanwhile this will serve for some "dump" entertainment in SMASH. A miniature dictionary to showcase Eliza is included in the code. I also see a use for this on the CNPC's to detect automatically abusive or foul language, as mentioned on many previous posts.
If there is anybody interested in the code, let me know and I'll publish it here on the Blog, it's deceptively simple, just under 200 lines and not yet optimized, but it's a first step towards implementing AI in Erlang.
And now back to CAM.
Cheers,
Sunweaver
2 comments:
I'd love to see your Eliza code! Please publish!! :)
Helllooo...please post the eliza erlang code. I really need it for my project. PLEASE..thanks
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