Friday, April 4, 2008

SOX now upgrades correctly

One issue in the past had been, that the socket server could not be upgraded in runtime, but now it works, so we can as of now upgrade the code in runtime the whole system and not lose a heartbeat, no disconnects, nothing, the system keeps running. What this means is that we can have our game running, while you kepp customizing your code and then just compile+load the code on all connected servers while players are online and they won't even notice you changed something. This should greatly facilitate maintenance tasks and avoid any kind of downtimes. And now back to the other pending items.


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